Pensum/læringskrav

Löwgren, J. & Stolterman, E. Thoughtful Interaction Design: A Design perspective on Information Technology , 2004. Cambridge, Massachutts & London, England: MIT Press.

Litteraturforslag til egendefinert pensum (100 s.)

Design (generelt)

Fitzgerald, B. Russo, N. L. & Stolterman, E.: Information systems development : methods in action, 2002. London : McGraw-Hill. ISBN: 0-07-709836-6 (hft.).

Karasti, H: Increasing Sensitivity Towards Everyday Work Practice in Systems Design. , 2001. Oulu: Department of Information Processing Science, Oulu University. Doctoral Thesis A 362. Publication in Adobe PDF-format

Suchman, L: Located Accountabilities. In Technology Production, 2002. Scandinavian Journal of Information Systems, 14(2), pp. 91-105, Elekronisk version

Participatory design

Bjerknes, G. & Bratteteig, T.: Perspectives on description tools and techniques in system development, 1987. Docherty et al (eds): System Design for Human Development and Productivity: Participation and Beyond, North-Holland, Amsterdam.

Bjerknes, G., Ehn, P., og Kyng, M. (red): Computers and Democracy—a Scandinavian Challenge , 1987. Avebury, Aldershot.

Brandt, E & Messeter, J. (2004) Facuilitating Collaboration through Design Games. Proceedings Participatory Design Conference 2004, Toronto, Candada, pp. 121-131. Elektronisk version

Bratteteig, T.: Mutual Learning. Enabling cooperation in systems design, 1997. Braa & Monteiro (red): Proceedings of IRIS'20 . (tilgjengelig fra Tones hjemmeside) .

Bratteteig, T. & Øgrim, L.: Soft Dialectics---Structured Handling of Problem Situations in System Development, 1994. Baets (ed): Proceedings of the Second European Conference in Information Systems, Nijenrode University, Breukelen, April 28-29, pp. 681-690. (tilgjengelig fra Tones hjemmeside).

Bødker, K.; F. Kensing og J. Simonsen: Professionel IT-forundersøgelse, 2000. Samfundslitteratur, Frederiksberg.

Bødker, K.; F. Kensing og J. Simonsen: Participatory IT Design. Designing for Business and Workplace Realities, 2004. MIT Press .

Clement, A. og P. Van den Besselar : A Retrospective Look at PD Projects, 1993. Communications of the ACM vol 36 no 4 (finnes på AC;s bibliotek). Ehn, P.: Work-Oriented Design of Computer Artifacts , 1989. Lawrence Erlbaum Ass., Hillsdale, New Jersey.

Gaver, B.; Dunne T. og Pacenti, E.: Design: Cultural Probes, 1999. interactions (ACM): jan-feb 1999 (tilgjengelig på ACMs bibliotek).

Greenbaum, J. og Kyng, M. (red) : Design at Work: Cooperative Design of Computer Systems , 1991. Lawrence Erlbaum Ass., Hillsdale, New Jersey.

Grønbæk, K., Kyng, M., og Prebensen, M. : CSCW Challenges: Cooperative design in engineeing projects, 1993. Communications of the ACM vol 36 no 6, pp. 67-77 (tilgjengelig på ACMs bibliotek).

Kensing, F.: Methods and Practices in Participatory Design, 2003. ITU Press, Danmark.

Loi, D; Voderberg, M; Manrique, P; Marwah, S; Liney B.: “Live like I do” – a field experience using Cultural Probes , 2004. Proceedings of PDC'2004 . PDC-konferansens web site.

Proceedings fra Participatory Design-konferansene (finnes på biblioteket):

Schuler, D. og Namioka, A. (red) : Participatory Design. Principles and Practices , 1993. Lawrence Erlbaum Ass., Hillsdale, New Jersey.

Experimental design

Bardram, J., Bossen, C. et al (2002) Virtual Video Prototyping of Pervasive Healthcare System. DIS2002, London, ACM. Elektronisk version

Dunne, T and Raby, F (2002) The Placebo Project. DIS 2002, London, UK: 9-12. Elektronisk version

Ehn, P. (Ed) (2004) IST-2001-33064 ATELIER (Architecture and Technology for Inspirational Learning Environments. Final Report. Elektronisk version

Gaver, B., Beaver, J. et al (2003) Ambiguity as a Resource for Design. CHi 2003, Ft. Luerdale, Florida, ACM: 223-240. Elektronisk version

Hutchinson, H., Mackay, W et al (2003) Technology probes: Inspiring Design for and with Families. DIS 2003, Ft. Lauerdale, Florida, ACM: 17-24. Elekronisk version

Jacucci, G. and Kuutti, K (2002) Everday Life as a Stage in Creating and Performing Scenarios for Wireless Devices. Personal and Ubiquitous Computing 6: 299-306. Elektronisk version

Jacucci, G. and Wagner, I (2004) Performative Uses of Space in Mixed Media Environments. In Davenport, E, Turner, S & Turner, P (Eds) Spatiality, Spaces and Technologies, Kluwer Academic Press. Elektronisk version

Ullmer, B and Ishii, H. (2000) Emerging frameworks for tangible user interfaces. IBM Systems j. 39/3&4, 2000:925-931. Elektronisk version

Urnes, T., Weltzien, A et al (2002) Pivots and Structured Play: Stimulating Creative User Input in Concept Development. NordiCHI 10/02, Aarhus, DK: 187-195. Elektronisk version

Publisert 14. juni 2005 16:31 - Sist endret 7. okt. 2005 17:34